FORMAT & RULES

All Stars Pickleball League – Rules & Format

Competition Overview

  • 16 Teams

  • 15 Rounds

  • All teams play each other once

  • All scores will be entered into DUPR

Team Structure

  • 4 players per team

  • 2 males and 2 females

  • Minimum of one (1) 60+ player

  • No more than 1 40- 49-year-old player

  • Age determined as at 31/12/2027

Eligibility:

  • OPEN TO EVERYONE – THERE ARE NO RESTRICTIONS TO BE CONSIDERED FOR ALLSTARS SEASON #3 2027

Team Captains

  • Encourage good sportsmanship on and off the court

  • Manage line-ups and team communication

  • Handle match-day duties including coin toss and scorecards

  • Manage payments and liaise with league organisers

Substitutions (Rounds 1–15)

  • Substitutes must come from the official APL substitution list

  • Sub list locks on ________

  • Teams must always comply with age requirements

  • Subs must have DUPR no more than 0.25 higher than the player they are replacing (at the time of sub notification).

  • Permanent replacements must be submitted by ______

Match Format

  • 4 games per round

  • 1 Women’s Doubles

  • 1 Men’s Doubles

  • 2 Mixed Doubles

  • If tied 2–2, STARMAKER game decides the winner

Coin Toss Options

  • Serve or Receive

  • Ends

  • Act or React (for Mixed Doubles and STARMAKER order)

Match Start & Warm-Up Rules

  • Warm-up must be completed before scheduled start

  • Standard match start time TBA (or scheduled time)

  • 5 minutes late = forfeit coin toss

  • 10 minutes late = forfeit match

If the 60-minute whistle blows, the rally is completed. Tied games go to a single golden point.

Scoring System

  • Rally scoring to 21

  • Win by 2 on serve

  • Freeze at 20 points, winning team must serve to win

  • At 20–20, rally scoring resumes

  • Change ends when a team reaches 11

  • After each side out, service begins with the
    player correctly positioned on the right side according to the
    team’s score. The server will alternate serving areas after each
    point is won, until a rally is lost .

Time-Outs & Medical

  • 1 one minute time-out per game per team

  • 1 medical timeout per player

  • 5-minute clock applies to medical timeouts

  • Injury subs allowed with approval from both captains

STARMAKER Game

  • Played to 12 points

  • Freeze at 11

  • Mixed doubles reversed

  • Lineup cycles every 4 points

  • Switch ends at 6

  • No time-outs

Ladder Points System

  • 1 point per game win

  • 1 bonus point for a match win

Example:
3–2 = 4 points to the winner, 2 to the loser
4–0 = 5 points to the winner, 0 to the loser

Ladder Tie-Break Order

  1. Total game points

  2. Matches won

  3. Points won percentage

  4. Coin toss

Finals

  • Minimum two events required to qualify

  • Top 16 teams qualify

  • Standard 1–16 draw format

  • All teams are guaranteed two rounds minimum.

  • Back draw is subject to time and court availability.

Prize money details will be announced separately.

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